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A scout is often considered a "Jack-of-all-trades" in Wandering Ronin. He can heal people, use a bow, armor, weapons, shields, and is capable of mixing his combat load to fit each battlegame. A good captain is sure to have one scout on his team if they are available.

From the Rulebook:


Ancient militaries knew that information won more battles than force, and 

trained scouts to go ahead of the

armies and discover not only the lay of the land but the disposition of 

enemy forces. Explorers would also hire them to lead the way on dangerous expeditions.

Examples: Pocahontas, Hiawatha, the Marine Sniper, Daniel Boone

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